INVITE-ONLY WINDOWS ALPHA · PUBLIC BUILD 0.43.0

One companion for the game, the crew, and everything between.

Choose one of six animated companions with verified on-device speech after setup, hosted conversation, grounded game research, permission-based screen awareness, player-controlled memory, FPS operations, and accepted-friend Feed and Crew tools—without injecting into your game.

01 Player-controlled vision02 Accepted-friend social03 No game injection
Scrap, the white robot companion with cyan eyes and a blue scarf
PUBLIC ALPHA · BUILD 0.43.0
CURRENT FOCUSYOUR GAME · YOUR CREW
WINDOWS 10 + 11SIX COMPANIONSNO GAME INJECTIONSIGNED UPDATE VERIFICATION

CURRENT DOWNLOAD · 0.43.0

Your gaming buddy, upgraded.

Build 0.43.0 brings the qualified Live Patch experience into regular Live: the new Scrap mascot and matching app icon, verified-pack on-device speech and transcription, automatic companion pacing, context-selected step-by-step guidance, faster screen-derived reactions, FPS Operations, a local blacklist, and the rebuilt detected-game Library join the redesigned Crew workspace, friend-scoped Feed, persisted comments, Like or Dislike reactions, and emoji-ready social writing.

Crew voice is a 16 kHz mono PCM alpha relay, not a WebRTC-grade or end-to-end encrypted calling service. Retained promotion QA records six hosted 24 kHz companion cues verified, not a fresh availability check.

6 COMPANIONS120 GAME PROFILES48,000+ SCENARIO VARIANTS127 UPDATE SEQUENCE
Sign in for public build 0.43.0

CHOOSE YOUR WINGMAN

Six companions. Six distinct styles.

Separate character direction, wake names, hosted voices, reactions, relationship state, animation maps, and companion memory namespaces.
Scrap, the white robot companion with cyan eyes and a blue scarfHey Scrap

THE CURIOUS FIXER

SCRAP

Fast, friendly, excitable, and a little off-center. Scrap turns questions, discoveries, and dangerous moments into an ongoing adventure.
CURIOUSLOYALSCRAPPY HUMOR
Vantrel, the weathered hooded robot companionHey Vant

THE DRY SENTINEL

VANTREL

A worn-in veteran with calm delivery, deadpan timing, and the instinct to warn you before a questionable plan becomes expensive.
STEADYTACTICALDARKLY FUNNY
NOVA, the armored fox-like veteran companionHey Nova

THE FERAL VETERAN

NOVA

Blunt, battle-worn, fearless, and built for players who want their wingman to have teeth. NOVA keeps his own voice, attitude, and memory namespace.
DIRECTFEARLESSUNCENSORED STYLE
Rusty Sentinel, a friendly weathered robot companionHey Rusty

THE GENTLE OPTIMIST

RUSTY SENTINEL

Warm, helpful, and interested in your day. Rusty’s Wired Heart direction layers expressive speech with subtle circuit and servo texture.
FRIENDLYWIRED VOICESUPPORTIVE
The Iron Hare, a wild armored rabbit companionHey Hare

THE UNPREDICTABLE WILDCARD

THE IRON HARE

Fast-talking, volatile, funny, and unpredictable. The Iron Hare’s Crooked Theater direction switches delivery with emotion.
CHAOTICTHEATRICALMOOD-SHIFTING
Sable Flint, the weathered frontier companionHey Sable

THE FRONTIER TRACKER

SABLE FLINT

Weathered, laconic, and watchful. Sable reads danger like tracks in dust and answers with dry frontier honesty.
WATCHFULLACONICTRAIL-WISE
Meet every companion →

AVAILABLE IN PUBLIC BUILD 0.43.0

A companion around the game, not inside it.

These capabilities belong to the manifest-verified public-alpha release. Operational availability still depends on the hosted service and is reported separately.
01

Grounded game help on request

Ask about the detected or named game and ScrapLink can research current facts, show source status, and say when reliable evidence is not available.

02

120 curated game profiles

The public build includes at least 48,000+ deterministic, context-sensitive scenario variants across its curated profiles, plus general help for other PC games.

03

Permission-based screen help

When you ask and grant consent, ScrapLink can analyze one current game-window snapshot. Automatic awareness is separately controlled and can be paused.

04

Six distinct companion styles

Each companion has a separate wake name, hosted voice direction, personality, reactions, animation map, relationship state, and companion memory namespace.

05

Ghost Mode around the game

Keep a click-through companion above other windows, move it, lock its position, and scale it from 25% to 200%—without injecting into the game.

06

Redesigned Crew + Feed workspace

Friends, Feed, Messages, Channels, and Events share one responsive Crew workspace with presence, search, profiles, direct-message actions, and compact friend cards.

07

Movable Ghost communications

A transparent, movable, resizable panel keeps recent companion turns, a compact composer, and Crew speaking activity near the game while preserving complete text for each retained turn.

08

Authenticated Crew voice alpha

Small accepted-friend rooms include join and leave, mute and deafen, participant state, and speaking indicators. The 16 kHz mono PCM relay is an alpha feature—not WebRTC-grade or end-to-end encrypted.

09

Accepted-friend social tools

Add friends, control presence, exchange direct messages and images, share Feed posts and media, comment, choose Like or Dislike, save posts, create gaming events, RSVP, block, report, and delete or export supported account data.

10

Player-controlled memory

Relevant preferences, builds, goals, and relationship moments can shape later replies. Supported memory can be reviewed, corrected, exported, or deleted.

11

Verified update delivery

ScrapLink checks an RSA-signed update manifest, trusted host, increasing sequence, package size, and SHA-256 before installing an account-gated alpha update.

12

On-device speech and transcription

After initial account-gated download and verification of the separate offline speech pack, CPU-based companion speech and microphone transcription can run on-device. Hosted assistant text remains online; the local speech path does not send raw microphone audio for transcription or generated text for speech synthesis.

13

Adaptive companion delivery

Response style and pacing adapt automatically to the player’s request, the current game and visible danger, companion personality and mood, relationship context, and a learned conversation rhythm. Voice mute remains a direct player control.

14

Reactive gameplay awareness

With automatic awareness enabled, ScrapLink can react to visible danger, damage, discoveries, fights, and victories. These are vision-derived observations—not direct or hidden game telemetry—and uncertain moments can be ignored.

15

Universal baseline + field packs

Detected PC games receive a safe baseline behavior profile. Curated field packs add deeper title-specific language and scenarios, including an expanded Star Citizen pack and reactive Elder Scrolls Online guidance.

16

FPS Operations + local blacklist

A movable operations panel can track confirmed visible kills, headshots, body shots, assists, and deaths when asked. Ambiguous values remain uncounted. Blacklist notes are device-local and isolated by hashed account identity.

17

Detected-game Library

Library presents locally detected games with installed artwork when available, filtering, launch and folder actions, and an Add Game flow for titles that need a manual path.

18

Emoji-ready social writing

Messages, channel broadcasts, and Feed comments accept pasted Unicode and provide an Emoji shortcut that opens the native Windows picker. Text limits are validated without silently cutting a draft.

See capability boundaries and privacy details →

NEW IN PUBLIC BUILD 0.43.0

Crew, Feed, and Ghost communications are live in alpha.

PUBLIC ALPHA0.43.0SEQUENCE 127

These features are included in build 0.43.0. Their alpha boundaries stay visible because shipping a feature is not the same as promising production-scale availability or mature calling quality.

N1

Redesigned Crew workspace

The denser Friends, Feed, Messages, Channels, and Events workspace keeps accepted-friend activity and communication in one place. Channel views remain local configurations that broadcast through accepted-friend direct messages; they are not server-owned communities or synchronized group-chat history.

N2

Movable Ghost communications

A transparent panel provides a recent companion transcript, compact composer, saved move and resize geometry, and Crew voice activity indicators. Each retained turn preserves its complete message text.

N3

Authenticated Crew voice alpha

Join and leave, mute and deafen, participant state, and speaking indicators are available for small accepted-friend rooms. The relay is 16 kHz mono PCM over HTTP; modern voice transport, device controls, encryption, and broader multi-user quality evidence remain future work.

N4

Friend-scoped Feed actions

Create text, image, or video posts for accepted friends; open persisted comments; choose one mutually exclusive Like or Dislike reaction; save a post; or copy its text. Dislike and mutually exclusive reaction state require the social-actions v2 service capability; unsupported actions stay disabled or fail closed.

N5

Unicode + emoji input

Messages, channel broadcasts, and Feed comments accept Unicode paste and expose an Emoji shortcut for the native Windows picker. The 800-character social editors reject an over-limit send while preserving the draft for correction.

Current qualified Command Center with the new Scrap mascot, companion selection, voice mute, and size controlsQUALIFIED PATCH UI · LOCAL QA
September 4 local qualification capture of the new Scrap mascot and simplified companion controls. The signed-out and offline indicators show the harness state, not hosted-service availability.
Current qualified Feed with visible Profile navigation, synthetic posts, Like, Dislike, and Comment controlsQUALIFIED FEED UI · SYNTHETIC DATA
September 4 Feed qualification capture with synthetic contacts and posts, visible Profile navigation, and aligned reaction and comment actions. This local fixture does not establish hosted-service availability.
Deterministic QA capture of the ScrapLink Feed comments window with synthetic comments and emojiLIVE PATCH COMMENTS · SYNTHETIC LOOPBACK DATA
Feed comments window after a real authenticated loopback HTTP save and temporary SQLite reopen. The fixture is synthetic and does not claim the hosted service was exercised.
Review release evidence and active service notices →

LIVE PATCH · PROMOTED TO REGULAR LIVE

More alive in the moment.
Still under your control.

PUBLIC ALPHA0.43.0SEQUENCE 127

This release promotes the companion, gameplay, operations, and Library work in the normal public build. The orange-neon layer marks actions and live context; cyan remains the system and navigation signal.

L1

Local voice, consistent character

Once the separate speech pack bound to the signed manifest is installed, CPU-based on-device speech and transcription can run without per-sentence voice charges. Each companion retains one selected character voice across proactive reactions and direct answers.

L2

Automatic companion pacing

The companion derives its current response shape and speaking cadence from the player’s words, live game context, danger, character identity, relationship context, and learned conversation rhythm. Mute remains under direct player control.

L3

Faster, bounded reactions

The vision cadence prioritizes visible threats, damage, discoveries, combat outcomes, and return-to-game context. Reactions remain screen-derived, consent-controlled, and deliberately fail closed when confidence is low.

L4

Step-by-step guidance + grounded lookup

When adaptive delivery selects step-by-step help for a walkthrough request, ScrapLink uses one actionable step and its visible completion signal at a time, advancing after player or current-screen confirmation. Verified urgent danger and low-interruption preferences can take priority. When a current game fact is not known, it can use the hosted research path and report whether reliable source evidence was available.

L5

FPS Operations Deck

A movable scoreboard-style panel tracks only confirmed visible FPS events and keeps an account-isolated local blacklist with player notes for later on-screen reminders.

L6

Library + Add Game

The rebuilt Library uses detected local game artwork when available, keeps controls aligned in the same command shell as Crew and Memory, and lets the player add a missing executable manually.

Deterministic QA capture of the movable ScrapLink FPS Operations and blacklist panelFPS OPERATIONS · SYNTHETIC QA DATA
Confirmed visible events only. Uncertain counts remain uncounted; blacklist notes remain local and account-isolated.
Awareness is visual, not telemetry.ScrapLink reacts to what its consented screen analysis can identify. It cannot read hidden server state, guarantee every event, or replace player judgment in a fast fight.

ZERO-FUSS SETUP

From invite to wingman in three steps.

No command prompt or Python setup is required. ScrapLink installs per user, creates its shortcut, connects to the hosted service, and—after sign-in—securely downloads and verifies the separate offline speech pack during initial voice setup.

Sign in to download the Windows installer
  1. 01
    Create your accountUse the one-time invite supplied by the ScrapLink owner.
  2. 02
    Install + verify voiceRun the account-gated installer; ScrapLink then downloads and verifies its separate offline speech pack during initial voice setup.
  3. 03
    Choose a companionPick one of six character styles. Local voice becomes available when the verified speech pack is ready.

BUILD PLAN

Alpha now. Hardened next. Proven before every claim.

Release labels distinguish shipped alpha capability, current service state, and longer-term direction.
NOW

Private friends alpha

Six companions, hosted conversation and optional hosted companion voice, verified local speech after setup, grounded research, permission-based screen help, memory controls, redesigned Crew, friend-scoped Feed posts and comments, emoji-ready social writing, Ghost communications, messages, events, and small-room Crew voice alpha.

BUILD 0.43.0
TESTING

Communication hardening

Modern voice transport, device selection, reconnect evidence, call signaling, accessibility, and broader real-world multi-user quality testing.

NEXT
LATER

Production communication and continuity

Server-owned groups, real call signaling, hardened voice transport, reconnect and device controls, accessibility, and evidence-based return-to-game workflows.

NOT SHIPPED

THE NORTH STAR

Restore game context. Rally the crew. Stay in control.

ScrapLink’s long-term category is not “another chat app.” It is a player-controlled bridge between the game, the companion, the people you trust, and the next session. Direction is labeled separately from shipped capability.

Named competitor products are not used as proof of current ScrapLink parity or superiority.
01GROUNDEDVisible evidence status, honest unknowns, and current research only when needed.
02PERSONALDistinct companion direction with inspectable, correctable memory controls.
03SOCIALAccepted-friend tools with explicit presence, block, report, and account controls.
04PLAYER-LEDPermission before vision, independent feature switches, and no advertising-data business.

PLAIN-LANGUAGE DATA BOUNDARIES

Know what stays local and what goes online.

ScrapLink will not sell personal information or player data. Hosted and social features still process or store the data required to provide them.

01

Local memory boundaries

Gameplay field memory is isolated per signed-in account. General conversation and relationship memory remains local to this Windows profile and separated by companion.

02

Hosted AI inputs

When invoked, prompts and relevant context, a local speech transcript, research queries, or one current screenshot can be sent to ScrapLink’s service and configured providers. The normal on-device speech path does not send raw microphone audio for transcription.

03

Service-stored social data

Accounts, friendships, presence, direct messages, attachments, Feed posts and media, comments, reactions, saved-post markers, events, RSVPs, blocks, and reports are stored by the ScrapLink service. Direct messages are not end-to-end encrypted.

04

Permission before vision

Manual analysis is player-triggered. Automatic awareness is separately controlled. Raw screenshots are not written into player memory or shared game knowledge.

05

Player controls

Supported memory can be reviewed, corrected, exported, or deleted. Account data can be exported, sessions revoked, and the service account deleted.

06

Verified alpha delivery

HTTPS, security headers, account-gated downloads, an RSA-signed update manifest, increasing sequence, size checks, and SHA-256 protect delivery. The installer is not advertised as Windows publisher-signed.

Read retention, provider, session, age, and deletion details →

QUICK ANSWERS

Before you install.

Which build can I download today?

Public build 0.43.0, sequence 127. The protected installer is 622.3 MB; its full SHA-256 is published on the changelog.

Is everything kept only on my PC?

No. Hosted conversation, optional hosted companion voice, vision, accounts, friends, messages, attachments, presence, Feed posts and media, comments, reactions, saved-post markers, events, research, and update delivery process or store the data needed for those features. The privacy page maps the boundaries.

Are Crew channels synchronized group chats?

No. Build 0.43.0 channel views are local configuration that broadcasts through accepted-friend direct messages. A server-owned group model is still future work.

Is Crew voice a production calling service?

No. Build 0.43.0 includes an authenticated small-room 16 kHz mono PCM alpha relay. ScrapLink does not claim WebRTC-grade quality, end-to-end encryption, or parity with mature communication platforms.

What hosted companion voice evidence is retained?

July 23 promotion QA records six hosted 24 kHz companion cues verified. Current source and packaged diagnostics map Scrap/echo, Vantrel/cedar, NOVA/ash, Rusty Sentinel/ballad, The Iron Hare/verse, and Sable Flint/ash. That is not a fresh six-route provider probe or a promise of current availability and playback.

Does ScrapLink know every game fact automatically?

No honest system does. ScrapLink can research when a current fact is needed and should say when reliable evidence cannot be verified instead of inventing an answer.

Will it slow down my game?

The language model runs on the hosted service. After initial verified setup, speech synthesis and microphone transcription use CPU-based local models; performance still varies by PC and audio device. Characters use bounded transparent frames instead of real-time 3D rendering, and Low Performance Mode reduces local presentation work.

How do I uninstall ScrapLink?

Open Windows Settings → Apps → Installed apps → ScrapLink → Uninstall. You can also use Start menu → ScrapLink → Uninstall ScrapLink. Uninstall preserves your local settings and memories by default.

Does it work on Windows 10 and 11?

The alpha targets 64-bit Windows 10 and Windows 11. It is not packaged for macOS or Linux.

PRIVATE FRIENDS ALPHA · PUBLIC BUILD 0.43.0

Your seat is waiting.
Scrap probably touched the wiring.

Sign in to installWindows 10 & 11 · 64-bitScrapLink account and invite code required.